app2web Archives - FastSpring eCommerce Solutions for the Digital Economy Fri, 01 May 2026 15:49:28 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.4 News: Apple Loses Stay Against Mandate in Epic Case https://fastspring.com/blog/news-apple-loses-stay-against-mandate-in-epic-case/ Fri, 01 May 2026 15:49:28 +0000 https://fastspring.com/?p=31367 The Ninth Circuit says Apple hasn’t justified its request for a stay against a mandate requiring them to loosen restrictions re: alternative payment methods.

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As part of a long-running case between Epic Games and Apple, the Ninth U.S. Circuit Court of Appeals has decided Apple hasn’t justified its request for a stay against a mandate requiring them to loosen restrictions around alternative payment methods.

PocketGamer.biz reports that the Ninth Circuit has reversed their initial granting of the stay, instead now granting Epic’s motion for reconsideration on the stay. The article goes on to quote Epic Games CEO Tim Sweeney stating that “Apple’s delaying tactics have come to an end.”

Now the case will return to U.S. District Judge Yvonne Gonzalez Rogers for additional determinations regarding Apple’s fees.

The original ruling was released on April 30, 2025, with Judge Yvonne Gonzalez Rogers declaring that Apple’s anti-steering policies for purchases outside of apps are anticompetitive and to be discontinued. That was to be effective immediately at the time the ruling was released, but various requests and appeals from Apple have affected the ruling’s application. A request by Apple for stay was initially denied in June 2025, but PocketGamer.biz reports that the court had temporarily paused the ruling early this month. Epic challenged the pause, which resulted in this new reversal and the court stating that Apple had not sufficiently shown how the original ruling would cause them irreparable harm.

The original ruling can be read as linked from the PocketGamer.biz article linked above. 

About FastSpring

FastSpring is how gaming studios and mobile app makers sell in more places around the world. For over two decades, FastSpring has been a payment provider you can use to sell apps, games, or in-game items on your website, web shop, or embedded directly into your app with fully customizable and branded checkouts just for you. FastSpring allows you to offload the complexity of global payments, sales tax and VAT compliance, player payments support, and many other aspects of payments management. Spend less time managing your payments and compliance and more time making great apps! 

Learn more about FastSpring for mobile apps or FastSpring for games

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FastSpring Is a Sponsor at MAU Las Vegas 2026 https://fastspring.com/blog/events-mau-las-vegas-2026/ Thu, 30 Apr 2026 18:45:28 +0000 https://fastspring.com/?p=31362 FastSpring is proud to join MAU 2026, a major mobile apps industry conference, as a silver sponsor in Las Vegas on May 19-21.

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FastSpring is proud to join MAU 2026 as a silver sponsor in Las Vegas on May 19-21. Thousands of mobile marketers, growth hackers, and practitioners will meet up in Vegas to share ideas, swap hacks, and build connections. 

The Mobile Apps Unlocked conference will include breakout tracks, an executive series, Women in Mobile features, a dedicated space for founders, the newest tech and startups, and two all new features: braindates of curated peer-driven roundtables to spark meaningful conversations, and premium upgrade kickoff summits on topics such as indie dev, gaming, and growth strategy. 

Where to Get Tickets

If you’re ready to attend but still need tickets, check out the MAU registration page to see badge registration packages, buy your tickets, and opt in to upgrades like MAU Clubhouse access or a Kickoff Summit.

How to Connect With FastSpring

The FastSpring team will be ready to chat about app-to-web and D2C monetization at booth 528. If you’re ready to explore new monetization methods for your mobile app or game, FastSpring offers the expertise and solutions to help you succeed in today’s competitive market. 

To get a head start on scheduling a 1:1 session or product demo to happen in person at the event, request a personalized demo here.

FastSpring is how mobile app makers and gaming studios sell in more places around the world. For over two decades, FastSpring has been a payment provider you can use to sell apps, games, or in-game items on your website, web shop, or embedded directly into your app with fully customizable and branded checkouts just for you. FastSpring allows you to offload the complexity of global payments, sales tax and VAT compliance, player payments support, and many other aspects of payments management. Spend less time managing your payments and compliance and more time making great apps! Set up a demo or try it out for yourself.

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Beyond the App Store: A Guide to App2Web Mobile Monetization https://fastspring.com/blog/beyond-the-app-store-a-guide-to-app2web-mobile-monetization/ Mon, 02 Mar 2026 18:20:42 +0000 https://fastspring.com/?p=31147 A guide to app2web monetization: the regulatory landscape, the benefits of app2web, how to monetize your app, and how FastSpring can help.

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Key Takeaways About App2Web Mobile Monetization:

  • App2web flows enable mobile app and mobile game developers to steer users to their own external web store to complete transactions outside the “walled gardens” of Apple’s App Store and the Google Play Store.
  • Doing so allows developers to avoid hefty commissions paid to app stores — but also to more directly own their relationship with users and gather invaluable first-party data.
  • Steer Safe™ from FastSpring offers a quick, simple way to launch app2web with secure, localized checkout and the most popular global payment methods.

For over a decade, the mobile app economy was defined by the walled gardens of two tech behemoths: Apple’s App Store and the Google Play Store. For developers of digital-first businesses — including mobile apps and mobile games — hefty commission fees of 15% to 30% were par for the course, a necessary evil to gain access to these marketplaces and consumers who frequent them.

Today, that’s changing. A series of landmark legal rulings and shifting regulations around the world are breaking down those walls, making mobile monetization outside of app stores possible and offering developers a way around those hefty fees.

App2web flows, which steer users from within an app to your external web store to complete a purchase, are a big part of that.

Below, we cover:

Prefer to watch a video presentation about app2web monetization? Our experts presented an earlier version of this content at a Business of Apps event in Oct. 2025. Watch the full video here.

FastSpring is how gaming studios and mobile app makers sell in more places around the world. For over two decades, FastSpring has been a payment provider you can use to sell apps, games, or in-game items on your website, web shop, or embedded directly into your app with fully customizable and branded checkouts just for you. FastSpring allows you to offload the complexity of global payments, VAT and sales tax compliance, player payments support, and many other aspects of payments management. Spend less time managing your payments and compliance and more time making great apps! Set up a demo or try it out for yourself.

The Shifting Regulatory Landscape Around App Stores and Mobile Monetization

The transition to web-based monetization is powered by a number of legal decisions that have redefined what steering looks like for mobile developers. These rulings have effectively legalized and protected the practice of guiding users to a website to find a better deal or additional options.

These changes mean that, for the first time, you can explicitly message users in-app about better deals or exclusive content available on your own web store without fear of account suspension.

Why Go App2Web? (Hint: It’s About More Than Fees)

While saving on marketplace commissions is a significant driver, they aren’t the only reason top-tier developers want to sell outside app stores. In a 2025 survey of mobile gaming companies, top reasons for adopting a direct-to-consumer (D2C) web store included:

  • Improved access to customer data and insights.
  • More control over pricing and promotions.
  • Improved brand visibility and loyalty.
  • The opportunity to build a direct relationship with players.
A bar graph showing the 5 stack ranked reasons why those already doing D2C chose to do so.

Read the results of our entire gaming industry survey here.

The Value of First-Party Data

When a user transacts through a traditional app store, the marketplace owns the relationship, often providing the developer with anonymized data only. By moving the transaction to your web store, you capture the most valuable piece of data for any business: the customer’s email address.

Having direct access to user data — including geography, platform, language, name, and purchase history — allows you to move from reactive to proactive marketing. You can implement automated onboarding flows, renewal reminders, and win-back campaigns to enhance adoption, promote loyalty, and mitigate churn.

Solving the Attribution Gap

One of the greatest challenges in mobile marketing is the attribution gap created by walled garden ecosystems. Web stores allow you to embed tracking pixels from platforms such as Meta and Google — so you can see exactly which ad campaigns drive paid conversions, rather than just app installs.

This feedback loop is essential for optimizing your ad spend, allowing you to double down on high-performing campaigns and create lookalike audiences based on your best customers.

Pricing and Bundling Flexibility

The web offers freedom and flexibility that app stores just can’t match. On your web store, you can experiment with tiered pricing, custom bundles, or loyalty rewards, with no requirement that they fit into Apple or Google’s rigid SKU structures.

For example, you might offer a “Buy Direct” bonus, such as offering a discounted subscription  or a month of free service, to incentivize the jump to your web store.

How to Launch App2Web in the US

Launching app2web monetization doesn’t require building a massive ecommerce platform. You can start with a simple, secure checkout loop that integrates with your existing back-end systems.

Step 1: Add In-App Buy Buttons

Place clear calls to action (CTA) buy buttons in appropriate places within your app or game — such as your paywall, your in-game store, or a settings menu — that link to your checkout experience or web store.

In the U.S., you can use explicit messaging such as “Buy direct and save” to guide users.

Overlapped screenshots of a mobile phone showing an app with an enlarged blue Buy Direct on Web button popped out for emphasis.

Step 2: Pass Dynamic URL Variables

To ensure the transition is seamless, your app needs to pass data over to your web store. When a user taps the Buy button, use dynamic URL variables to pass their User ID, product tokens, and authentication details to the back-end system.

This allows your web store to recognize the user instantly without requiring them to log in again and adding unnecessary friction to the checkout process. It helps you track who that person is, what they’re doing, and their entitlements.

Then you can use that data to leverage segmentation, for example, or to offer promotions or discounts as related to that user.

Step 3: Localized Web Checkout

With web checkout, you can control the design, data collection, and payment methods you accept. It doesn’t have to be complicated — it can be as simple as your logo, the product they’re purchasing, and the payment methods offered.

It’s crucial to offer localized payment methods that are familiar to your users in different jurisdictions. For example, U.S. users are familiar with mobile wallets such as Apple Pay and Google Pay, which offer quick, seamless checkout for them. In Brazil, users may prefer Pix, while in India, UPI (Unified Payments Interface) is more popular.

Beyond payment methods, your web checkout may also need to be translated into other languages and prices converted into the user’s currency.

Step 4: Communicate With Back-End Systems to Allow In-App Entitlements

Once the purchase is complete, your commerce platform sends a signal — typically via a webhook or API — to your back-end.

Your internal systems then update the user’s account and unlock the digital product or subscription. At the same time, a deep link redirects the user back to your app, where the purchase is reflected in near real-time — as few as 10-15 seconds.

In-App Steering With Steer Safe™ From FastSpring

In addition to circumventing app store fees and collecting user data, another key goal of the flow is driving value for your users. That means creating a smooth, secure loop where the user finishes their checkout on the web, your systems automatically sync, and the app reflects the purchase in near real-time.

If all of that sounds a bit complicated to pull off, FastSpring can help. Our approach to app2web steering — called Steer Safe™ — makes it simple for you to steer users from in-app experiences to secure, localized checkout, and back to your app, all in a matter of seconds. It’s a much faster and easier way to deploy app2web as soon as possible.

A gif showing the flow for a user making a purchase on an android phone using Steer Safe for mobile apps.

It’s back-end agnostic — meaning it works with whatever back-end system you’re using — and is available for both iOS and Android mobile apps.

Learn more about Steer Safe™ from FastSpring.

Leveraging Your App2Web First-Party Data

When you’re just operating in app stores, it can be very challenging to identify who your users are, collect their email addresses, and create a conversation with them. By using the app2web flow, you unlock a lot of that data.

Once you’ve established that direct line to your customers through your web store, you can transform your growth strategy from generic to highly personalized.

Ad Targeting and Retargeting

With a web store, you’re no longer flying blind. By connecting your first-party data to your ad platforms, you can:

  • Identify high-value campaigns: Know which creative assets and which audiences are driving the most revenue.
  • Automate targeting: Ad platforms like Google and Meta can automatically use this data — along with their own algorithms — to better target your ads to the users most likely to convert.
  • Effective retargeting: Show ads specifically to users who visited your web store but didn’t complete a purchase.
  • Build “lookalike” audiences: Upload your list of converted web buyers to find new users with similar characteristics.

Email Marketing

Your email list is your most direct channel for retention, and — as we mentioned above — email addresses are the most valuable piece of data you can collect via app2web.

When you connect this and other first-party data to your email marketing platform, you can easily tailor and target your email campaigns.

  • Personalized onboarding: Send tutorials and tips based on the specific product or bundle they purchased.
  • Automated renewals: Remind subscription users of upcoming renewals with a link to manage their account on the web.
  • Win-back and re-engagement flows: If a user hasn’t logged in for 30 days, trigger an email offer with a web-exclusive discount to bring them back.
  • Segmentation: Segment users to deliver the right message, to the right people, at exactly the right time.

Monetizing With Web2App In Addition to App2Web

Whether you’re in a region where app2web isn’t allowed, or you simply want to improve revenue and user acquisition, web2app is a valuable addition to your toolbox.

This flow creates a funnel through which you can drive user acquisition, and helps avoid fees on the app store. To do this, you’ll need a few parts: social ads or organic posts, a website landing page, and a checkout.

Instead of using the app store as your primary user acquisition channel, you can leverage paid social platforms like Meta, TikTok, or Google Search to send traffic directly to your website. Instead of being reliant solely on the app store listing, you can take ownership of the entire user journey.

When a user clicks on an ad, they land on a high-converting page you’ve designed without the distractions — or limitations — of the app store pages. This also allows you to implement other features like robust A/B testing, pixel tracking, and retargeting strategies that contribute to additional access to user data.

Then at checkout, you gain the benefit of bypassing the standard 15%-30% platform commissions and can offer features on your site that decrease customer churn, such as saved payment methods and account management. You can also offer flexible pricing, bundle products, or discounts that wouldn’t be otherwise feasible if you were paying the cut to the app store.

Once the transaction is finished, you’ll send your user to an app store page link to download and log in, where their purchase is already waiting for them.

Ultimately, this strategy transforms your app from a discovery-dependent product into a conversion-focused powerhouse, where you’re able to control user acquisition from channels outside of the app marketplaces while still keeping the flows that already work for you.

Other Web2App Tips

Funnels aren’t the only way you can improve user acquisition on your website with web2app. Below are a few more tips for how you can use it to improve website conversions and user acquisition:

Incentivizing the Web Visit

To encourage users to leave the app and visit your site, offer additional value that isn’t available in the mobile app interface:

  • Additional free assets: Templates, PDFs, exclusive in-app themes, or resource libraries.
  • Industry content: Educational content, industry insights, and tutorials.
  • Site-exclusive events: Webinars, livestreams, Q&As, or site-exclusive challenges.
  • Community: Forums, community showcases, leaderboards, etc.
  • Loyalty rewards: Badges or loyalty currency for in-app purchases.
  • Reports and tracking: Exportable data summaries and personalized dashboards.

How to Launch Web2App Store Flows

  1. Create a product page with the products available to purchase for your customers. If you only offer a single product, this can be a single, simple page. For more extensive product catalogs, a full web store may work better.
  2. Integrate the checkout experience into your product page as a simple pop-up checkout, for example, or a more customizable embedded checkout. A shopping cart feature may be worthwhile if you offer many products or add-ons.
  3. Process user payments on your web store using Apple Pay, Google Pay, and other popular, preferred, and localized payment methods, depending on the jurisdictions where your users live.
  4. Communicate with back-end systems via webhooks and APIs to allow in-app entitlements — confirm purchases, deliver subscriptions, unlock content, etc. — and send users back to the app as quickly as possible following a purchase.

When done well, checkout should feel like a part of a more holistic experience that users have with your brand. Ensuring the process is seamless and quick — and that the design is consistent across your app, web store, and checkout flow — will help guide users through the payment process and mitigate any drop-off or abandonment.

One Connected Commerce Experience With FastSpring

App2web isn’t a standalone channel or strategy. Think of it more like an additive layer to your existing app and web strategy.

Together, app2web and web2app flows unlock new revenue and richer first-party data. It’s not just about billing, but about developing a direct relationship with your users.

The question is no longer whether you should launch direct monetization on your website, but how quickly you can get it live to start owning your customer relationships. With FastSpring, it’s easier than ever to connect app2web and web2app flows to your app, helping you convert more, everywhere.

FastSpring is how gaming studios and mobile app makers sell in more places around the world. For over two decades, FastSpring has been a payment provider you can use to sell apps, games, or in-game items on your website, web shop, or embedded directly into your app with fully customizable and branded checkouts just for you. FastSpring allows you to offload the complexity of global payments, VAT and sales tax compliance, player payments support, and many other aspects of payments management. Spend less time managing your payments and compliance and more time making great apps! Set up a demo or try it out for yourself.

Frequently Asked Questions About App2Web Monetization for Mobile Developers

What Is App2Web and How Does It Benefit Mobile Developers?

App2web flows enable mobile app and mobile game developers to steer users to their own external web shop to complete transactions outside the walled gardens of Apple’s App Store and the Google Play Store.

Benefits for developers include:

  • Improved access to customer data and insights.
  • More control over pricing and promotions.
  • Improved brand visibility and loyalty.
  • The opportunity to build a direct relationship with players.

Can I Steer iOS and Android Users to My Web Store?

As of this writing, direct and explicit steering is allowed for users in the U.S. and Japan.

For users outside these jurisdictions, developers can deploy web2app flows: Instead of linking directly to a payment page, you can steer users to non-payment pages — i.e., pages that provide some non-transactional value.

It’s less direct, but this strategy works as a one-two punch: you bring them to the web for content, and once they have an account, you can market the store to them directly.

Ready to try FastSpring? Set up a demo or try it out for yourself.

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FastSpring Presenting at App Growth Summit LA 2026 https://fastspring.com/blog/event-app-growth-summit-la-2026/ Wed, 28 Jan 2026 16:00:00 +0000 https://fastspring.com/?p=31109 FastSpring is a Gold sponsor at App Growth Summit LA 2026 and will be participating in a panel on how to launch app2web monetization ASAP.

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FastSpring is excited to be a Gold sponsor at App Growth Summit LA 2026 in Los Angeles on Feb. 24. The packed one-day conference for app marketers, growth experts, and product leaders showcases 35+ speakers across 12 sessions and 2 stages.

After a full day of full-funnel strategizing for user acquisition, retention, engagement, and more, round out the day with the AGS West Coast 808s After Party to continue the fun and the networking.

Session: How to Take Advantage of Epic vs. Apple and Launch App2Web Monetization ASAP

Join FastSpring’s Director of Demand Generation Jesse Paliotto along with Hiatus VP of Growth Jeff Wang and Activision Sr. Director of Mobile Marketing Elizabeth Burr for a panel discussion on mobile app monetization.

The panel will dive into the practical challenges of off-app monetization, from getting users to leave the app to converting them on the web and returning them seamlessly, and they’ll discuss how teams are balancing higher margins with conversion risk — including how to build flows that protect both the user experience and revenue.

Check out the panel at 12:10 p.m. 

Where to Get Tickets

To request your invitation to the conference, visit the App Growth Summit LA 2026 page.

How to Connect With FastSpring

Check out our panel discussion, or stop by our booth to talk to the FastSpring team about how you’re currently approaching monetization — and how we can help take your app growth to the next level!

Want to book a 1:1 session or product demo to happen in-person at the event? Request a demo here.

FastSpring is how mobile app makers and gaming studios sell in more places around the world. For over two decades, FastSpring has been a payment provider you can use to sell apps, games, or in-game items on your website, web shop, or embedded directly into your app with fully customizable and branded checkouts just for you. FastSpring allows you to offload the complexity of global payments, sales tax and VAT compliance, player payments support, and many other aspects of payments management. Spend less time managing your payments and compliance and more time making great apps! Set up a demo or try it out for yourself.

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How to Sell a Mobile App or Game Outside App Stores https://fastspring.com/blog/how-to-sell-a-mobile-app-or-game-outside-app-stores/ Tue, 27 Jan 2026 20:03:08 +0000 https://fastspring.com/?p=29111 Info on app store rates & practices, selling outside the app stores (a.k.a D2C or app2web), industry legal news, and how FastSpring can help.

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Key Takeaways About Selling Outside the App Stores:

  • Mobile app marketplaces such as the Apple App Store and Google Play Store make app distribution easy, but they charge steep fees.
  • There are a few important components to selling outside the app marketplaces, such as choosing a payments partner, setting up user accounts, and structuring your purchases and packages.
  • A merchant of record such as FastSpring can make selling globally much easier for mobile app and game publishers.

If you’re not sure how to sell an app direct to consumer (also referred to as D2C or app2web) outside the app marketplaces — or if you’re looking for a new way to monetize your mobile app or game — you may be wondering what options you have.

Steep fees from platforms like the Apple App Store and the Google Play Store can understandably cause game developers and app creators to look beyond the convenience, discoverability, and ubiquity of traditional app marketplaces.

Historically, restrictions from the platform providers have made that difficult — but as a result of ongoing court cases along with the development of new laws and regulations, the mobile landscape is changing.

TL;DR: If you’re looking to sell outside Apple’s App Store and Google’s Play Store, you may have more options than you thought.

In this article, we’ll cover:

FastSpring is how gaming studios and mobile app makers sell in more places around the world. For over two decades, FastSpring has been a payment provider you can use to sell apps, games, or in-game items on your website, web shop, or embedded directly into your app with fully customizable and branded checkouts just for you. FastSpring allows you to offload the complexity of global payments, sales tax and VAT compliance, player payments support, and many other aspects of payments management. Spend less time managing your payments and compliance and more time making great apps! Set up a demo or try it out for yourself.

Note: Information in this article was validated at time of publishing and is subject to change.

How Mobile App Marketplaces Work

Making up over 99% of mobile OS market share globally, Android with the Google Play Store and iOS with the iPhone App Store have enjoyed a duopoly over mobile app distribution and mobile app ecommerce worldwide. While those markets are beginning to open up, it’s helpful to understand the business model that app marketplaces have traditionally worked under.

On the plus side, because major app marketplaces are used by basically every human on earth with a mobile phone, the ability to attract new users for your app or players for your game is unmatched.

Marketplaces make it easy and convenient for users to download and pay for new apps and in-app purchases through a marketplace and within an ecosystem they already trust, and with payment methods they’ve already saved to their account.

Marketplaces also make it easy for mobile app developers to distribute their apps. They manage important transaction factors such as varied payment methods and currencies, fraud, tech support related to the transaction, and collecting and paying sales taxes. 

But that ease of use can come at a steep price for developers.

Fees and Commissions Charged by Major App Marketplaces

Assuming your game or app is accepted by the mobile app store app review gatekeepers in the first place, the complete lack of competition ensures that the fees associated with sales via iOS and Google Play app stores are very high — usually around 15% on the first $1 million in sales annually and up to 30% on revenue streams exceeding $1 million per year.

That’s on top of the $99 per year membership fee required to join the Apple Developer Program, create your developer account, download Xcode, and access App Store Connect.

Those fees also apply to in-game purchases as well. This means that even if you intend to release a free app but monetize it using in-app purchases, you and/or your players and users will still be burdened by paying steep fees to the app stores.

Passing App Store Costs on to Consumers

Some apps have taken efforts to make it clear that at least a portion of high app store fees are being passed along directly to buyers, but that there are lower-cost options instead.

Adding Fees to Subscriptions Purchased via App Marketplaces

When Otter — an AI meeting agent and transcription app — revamped its pricing options in mid-2023, there was one particularly notable option for Pro plans: Paying for a yearly subscription via the Apple App Store or Google Play Store cost users an extra $10, increasing the price by about 8% from $119.99 to $129.99 USD.

A screenshot of Otter's August 2023 pricing changes announcement post, as of December 2023.

To explain how users could avoid this upcharge, Otter placed a green “Tip” box just below the Otter Pro pricing grid, encouraging users to “Learn how to move your Apple App Store or Google Play Store subscription to Otter via Web.”

A screenshot of Otter's 2023 pricing changes grid showing current and new prices, broken out by package and method of purchase.

To address this pricing discrepancy more directly, the FAQ section at the bottom of the announcement page stated the higher price via app marketplaces “reflects the additional charges required to host the Otter.ai subscriptions on both Apple and Google’s app stores.” 

It went on to explicitly recommend users cancel their current Apple App Store or Google Play Store subscription and re-subscribe via Otter’s website.

At the time of this writing, it appears that pricing for Otter Pro is now the same whether the user signs up via the Play Store or via web directly from Otter.ai, but their help page (linked above) about how to switch to a web subscription is still up, and the page mentions two additional benefits besides savings: access to the Otter support team if you have any subscription issues, and easier account management with access to upgrade options that aren’t available in the app. 

Offering Discounts for Direct Purchases

Subsequently, game and app developers may opt to offer discounted prices to users if they purchase outside of the app via an external user account that’s linked back to the app.

Developers can advertise these kinds of discounts and user accounts on their websites or in the app, depending on app marketplace regulations and location. 

An example game website screenshot mockup stating that users can save when purchasing online, to illustrate mobile app monetization and selling outside the app store.

App devs make it easy for a user to sign up by simply opening the app on their phone, tapping a button to create a user account, and completing registration. 

Then users can easily make purchases from the developer’s website directly, for much less than they would pay if they made the same purchases within the app. (More on user accounts below.)

An example game website screenshot mockup explaining how to make a website purchase, copy a code, and then redeem it in app, to illustrate mobile app monetization and selling outside the app store.

More App Developers Are Selling D2C

While there are many benefits to selling games and apps through the iOS App Store and Google Play, the downsides on pricing & fees and the limitations on game distribution mean that as court cases continue and new regulations open up the markets, more and more developers will be wondering how they can implement a D2C strategy for their app or game.

In fact, by the middle of 2025, the gaming industry leaders we surveyed were already using direct-to-consumer monetization at a rate of 57%, and when combined with those not yet using D2C but planning to within 12 months, about 83% of all those surveyed will be using it by mid-2026. 

Read more of the illuminating gaming industry survey results in our post, Massive Gaming D2C Survey From FastSpring and Omdia.

How to Sell Apps Outside App Marketplaces

In the Otter example above, even though Otter’s app is downloaded via the Apple App Store or the Android Play Store — and Otter was charging a higher price if users paid for their yearly Pro subscription via those stores — there was still a lower-cost option for their users: Downloading the app from one of the stores, but paying for their service on Otter’s own website using a different payment services provider (PSP).

This model is an example of the difference between distributing an app through the app marketplaces, and monetizing an app through the app marketplaces. 

Even if downloads of your app are captive to proprietary stores, that doesn’t mean it’s the only way users can pay for your service or features.

Here are some of the key things to consider when setting up your own app monetization option outside of major app marketplaces.

Choosing a Payment Provider

Step one is choosing how you’ll accept payments outside app marketplaces.

There are many options for payment services providers (PSP) and merchants of record (MoR) on the market that you can set up to take payments outside of device-captive app stores. 

But there is a key difference between payment services providers and merchants of record

A PSP helps businesses sell a product by handling the specialized services and back-end connections needed to do so (such as connecting payment gateways, payment processors, and a merchant account). 

An MoR like FastSpring does all that and more — from handling payment processing to taking on important responsibilities such as worrying about card brand rules, regulatory rules across jurisdictions, risk management and fraud prevention, handling refunds and chargebacks, sales taxes, VAT, and GST, and more. That includes calculating, collecting, and remitting taxes.

FastSpring is how gaming studios and mobile app makers sell in more places around the world. For over two decades, FastSpring has been a payment provider you can use to sell apps, games, or in-game items on your website, web shop, or embedded directly into your app with fully customizable and branded checkouts just for you. FastSpring allows you to offload the complexity of global payments, sales tax and VAT compliance, player payments support, and many other aspects of payments management. Spend less time managing your payments and compliance and more time making great apps!  Set up a demo or try it out for yourself.

Can I Just Use Stripe?

Before you jump to considering an even simpler and lower-cost PSP such as Stripe, note that it’s very simple — Stripe is not a merchant of record.

Because they do not assume the same responsibilities an MoR like FastSpring does, you will still be responsible for important tasks such as managing risk, dealing with chargebacks, and handling taxes. 

Stripe has multiple upgrades available to fill some of those gaps, but each upgrade package will continue to increase the price anyway. Learn more about how Stripe charges for their Tax upgrades in our article 2Checkout vs. Stripe vs. FastSpring: Comparing Payments, Taxes, and Platform Features (+ Pricing).

It can be very easy for SaaS companies and app businesses to outgrow Stripe, so it may be easier to start with a more robust merchant of record from the outset, particularly if you plan to grow quickly and/or serve customers globally.

FastSpring Steer SafeTM Makes Web Purchases Very Easy for Mobile Users

For a super smooth purchase flow that sends app users from your app to your website and right back when the purchase is complete, FastSpring now has Steer SafeTM, an approach to monetizing apps with the fastest, least-taps paths possible. 

Easily add purchase buttons or links directly in your mobile app or game, and securely pass player info, product info, and more to your FastSpring-powered checkout on the web. Then quickly return the user to the app to get right back to utilizing their purchase.

To learn more and even see gifs of the purchase process in action, check out our Steer SafeTM posts about games on iOS, games on Android, or mobile apps on both iOS and Android.

Setting Up User Accounts

To connect purchases between your own checkout option and your app that was downloaded from an app marketplace, you’ll likely need some kind of user account system for users to track — and activate in-app — their purchases.

User accounts allow users to make purchases outside of the App Store or Play Store, then sign in to your app to see the purchase credited there.

In the case of FastSpring, we also provide consumer support to users. If they have any issues with their purchase or their purchase account, we’ll be there to help — making one less thing for you to worry about.

Structuring Purchases and Packages

Purchases tied to users’ accounts are often in the form of in-app currency or subscriptions.

In-App or In-Game Currency

To monetize your app using in-app or in-game currency, the currency is purchased using real money on your site and then redeemed in your app for in-app items, features, etc. 

In the case of many game apps, the apps use an in-game currency such as coins, gems, gold, or a unique fictional currency that users can redeem for bonuses within the game. The currency can usually be purchased in various packages, with web-exclusive pricing offered if users leave the app and buy straight from the game developer’s site.

Users can then check out with a typical online purchase experience, such as with FastSpring’s online checkout with built-in user experience and conversion optimization.

FastSpring is how gaming studios and mobile app makers sell in more places around the world. For over two decades, FastSpring has been a payment provider you can use to sell apps, games, or in-game items on your website, web shop, or embedded directly into your app with fully customizable and branded checkouts just for you. FastSpring allows you to offload the complexity of global payments, VAT and sales tax compliance, player payments support, and many other aspects of payments management. Spend less time managing your payments and compliance and more time making great apps! Set up a demo or try it out for yourself.

Subscriptions

Rather than individual purchases as needed, you may prefer to offer access to your app (or its premium services and functionality) via a subscription, often available monthly or yearly.

In the Otter example, besides a freemium option, Otter’s packages are available as monthly or annual subscriptions. 

A screenshot of Otter's plans and pricing offerings as of January 2026.

FastSpring provides a wide variety of subscription management tools to help you monetize your mobile app, game, software as a service, or other digital products.

Items and Upgrades

Items and upgrades are yet another packaging option for monetizing your app. These can be independent of other options like subscriptions and in-app currency, or they can work in tandem with them.

In the case of Otter, which offers a freemium version of their service (either via web or using their app), upgrades such as more transcription minutes, team collaboration, and advanced export options help incentivize users to subscribe to their Pro and Business packages.

In the case of gaming apps, the possibilities are nearly endless — with exclusive items, characters, power-ups, and more to motivate players to shop via the website and redeem in the app. 

An example game website screenshot mockup showing website exclusive purchase items, to illustrate mobile app monetization.

If you’re not familiar with the recent and ongoing legal challenges that could affect both Google and Apple’s stores in some way, there have been quite a few around the world, including in the U.S., Europe, Japan, and Brazil.

The EU’s Digital Marketing Act (DMA)

In Europe, the EU’s Digital Marketing Act (DMA) is aimed at what the Commission called “gatekeepers” (which includes Apple, Google, Meta, etc.), and the Commission began enforcing it in March 2024.

Apple has revised its App Store rules, giving developers more freedom and flexibility when it comes to monetizing — but this was after the company was charged with violating the DMA rules by not fully allowing steering.

Get the basics on the DMA and more helpful links here.

Japan’s Mobile Software Competition Act Guidelines

The Japan Fair Trade Commission (JFTC) released the Mobile Software Competition Act Guidelines, which includes regulatory guidance in line with the EU’s DMA. The MSCA guidelines went into effect in December 2025 and address Apple and Google’s restricting of alternative app marketplaces, forced use of their own payment systems, and anti-steering & browser engine restrictions.

Epic Games’ Lawsuits in the US

After Epic Games used discounts to encourage its Fortnite users to use a different payment system instead of the app marketplaces, both Apple and Google subsequently removed Fortnite from their stores in 2020. Epic Games then separately sued both Apple and Google.

In the Apple case, judgments and appeals have been split between Epic and Apple. Of note, the 9th Circuit U.S. Court of Appeals ruled in April 2023 that Apple’s prohibition against allowing app devs to send users to other non-App Store payment methods violated California’s Unfair Competition Law.

Appeals were made to the Supreme Court, but in January 2024, the Supreme court decided not to hear those appeals; read more about responses from Epic and Apple here

In response to requirements that the company permit developers to guide users toward alternative payment options outside the App Store (also known as “payment steering”), Apple put in place rules that required developers to report — and pay Apple a commission — on transactions processed elsewhere. But n April 2025, a U.S. judge ruled against Apple, preventing the company from charging commissions on external payments.

In the Google case, appeals also continue, but a December 2023 ruling found in favor of Epic on all counts, and the U.S. Supreme Court ruled in October 2025 against Google’s bid to delay required changes to the Play Store set to take effect later that same month.

Disclosure: FastSpring provided key evidence about alternative payment options in EPIC’s antitrust lawsuit against Google. Read more here.

US State-Led Cases

In Utah v. Google, 37 attorneys general (representing 21 million Americans) maintained that Google uses illegal, anticompetitive, and/or unfair business practices that restrict competition, drive up prices, and limit choices, all of which harm consumers that purchase games and other digital goods through the Google Play store. Read more about the Google case here.

Brazil’s Antitrust Regulation

After a 2022 complaint filed by MercadoLibre in both Brazil and Mexico — in which MercadoLibre took issue with Apple’s requirement that app developers must use Apple’s payment system for selling digital goods or services offered within the apps — Brazil’s antitrust regulation agency Cade stated in Nov. 2025 that Apple needed to lift restrictions regarding payment methods for in-app purchases. That included allowing links to other sites to help facilitate alternative payment options.

Frequently Asked Questions About Selling Outside the App Stores

How much does it cost to publish an app on the App Store?

Publishing an app on the Apple App Store requires you to maintain an Apple Developer Program membership, which costs $99 per year (even if you don’t plan to monetize your app). If you monetize your app — and you opt to let Apple handle the sale — the company charges commissions of 15-30% of your sales.

Does Apple still charge a commission if I sell outside the App Store?

This is a complex and evolving situation. After various regulators around the world began requiring Apple to allow developers to link users to external payment options, Apple implemented new rules requiring developers to report those external sales and still pay a (slightly smaller) commission.
In April 2025, a U.S. judge ruled against Apple’s ability to charge developers for external payments, but the precise legal landscape around this continues to change.

Can you distribute an iOS app without the App Store?

While we’ve focused primarily on monetizing outside the app marketplaces (in other words: selling D2C via your website), the rules for distribution are also changing.
In Europe, regulations like the Digital Marketing Act (DMA) are beginning to force platforms like Apple to allow for alternative app marketplaces and distribution methods. That said, for most developers, the strategy is still to distribute through the large app stores while monetizing outside of them.

What are the main benefits of selling my app or in-game items direct to consumers (D2C, or app2web)?

By selling direct, you can avoid the steep 15% to 30% commission fees charged by the Apple App Store and Google Play Store. Selling directly can help increase your profit margins and/or pass savings on to your users by offering discounts for purchases made on your website.
It also gives you improved access to customer data and insights, more control over pricing and promotions, better brand visibility and loyalty, and more. See more reasons why game publishers are already using D2C in our survey results.

Partner With FastSpring

If you’re looking for help selling your mobile app or video game directly to consumers, we can help.

FastSpring powers global D2C payments for game studios and app publishers. As a merchant of record, we provide a fully managed payment solution — including customizable checkout, fraud mitigation, and 100% automated sales tax and VAT compliance.

Interested? Set up a demo or try it out for yourself.

Thanks to Tony Markov for contributing to this article!

This post was originally published in Feb. 2024 and has been updated.

The post How to Sell a Mobile App or Game Outside App Stores appeared first on FastSpring.

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News: Japan’s Mobile Software Competition Act Opens Up Steering This Month https://fastspring.com/blog/news-japans-mobile-software-competition-act-opens-up-steering-this-month/ Fri, 12 Dec 2025 17:00:00 +0000 https://fastspring.com/?p=31001 A regulatory act enacted by the Japan Fair Trade Commission (JFTC) in 2024 to curtail mobile app gatekeeping will go into effect this month.

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A regulatory act enacted by the Japan Fair Trade Commission (JFTC) in 2024 to curtail mobile app gatekeeping will go into effect this month.

What Is the Mobile Software Competition Act (MSCA) and When Does It Go Into Effect?

The Mobile Software Competition Act (MSCA) goes into effect on December 18, 2025 and will, among other things, require companies such as Apple and Google to allow third-party payment systems and third-party app stores within their mobile ecosystems.

Is Japan’s MSCA Similar to What Other Countries and Unions Are Doing?

Many countries around the world are enacting similar regulations and laws around mobile steering for payments — also referred to as D2C (direct to consumer) or app2web — including the EU, Brazil, and the U.S. (there are separate ongoing legal cases involving Google and Apple).

However, the MSCA in Japan is unique for a couple of reasons:

  • It will affect both Android and iOS, not distinguishing between the platforms.
  • It addresses native payments, or payments directly inside the game processed by a third party such as FastSpring.

Since this is the first ruling impactfully addressing native payments, this is an area we’ll be monitoring closely.

What Platforms Will Be Affected by the MSCA?

This act will affect any platforms that the act qualifies as “designated providers,” which we can safely assume includes the Apple App Store and the Google Play Store.

What Other Changes Does the MSCA Include?

Steering is only one of many changes that will be enforced when the MSCA takes effect in Japan in December. To read more about how the act unlocks alternative app stores, requires greater transparency in the platforms’ app review process, and ultimately represents a targeted effort to enable fair and open digital markets, you can find the “tentative translation” English version of the guidelines as published by the JFTC here

About FastSpring

FastSpring is how gaming studios and mobile app makers sell in more places around the world. For nearly two decades, FastSpring has been a payment provider you can use to sell apps, games, or in-game items on your website, web shop, or embedded directly into your app with fully customizable and branded checkouts just for you. FastSpring allows you to offload the complexity of global payments, sales tax and VAT compliance, player payments support, and many other aspects of payments management. Spend less time managing your payments and compliance and more time making great apps!

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Webinar Recap: Launch App-to-Web Monetization ASAP https://fastspring.com/blog/webinar-recap-launch-app-to-web-monetization-asap/ Mon, 03 Nov 2025 20:34:15 +0000 https://fastspring.com/?p=30932 FastSpring experts break down current mobile app monetization rules, the business opportunity behind app2web steering, and what it takes to launch a successful strategy quickly.

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The mobile app monetization landscape is changing fast, and the opportunity for app developers has never been bigger. Following recent court rulings in the U.S., iOS and Android developers are now permitted to steer users from the app directly to a web checkout experience, with additional international legislation progressing as well.

This shift unlocks entirely new ways to convert users, increase revenue, and build direct customer relationships.

In our recent webinar with Business of Apps, FastSpring experts break down the current rules, the business opportunity behind app2web (“steering”), and what it takes to launch a successful strategy quickly.

Below, you’ll find the full replay plus a few of our top takeaways.

Why App2Web Is a Big Deal for App Brands

App2web isn’t just about reducing platform fees (though that’s a major benefit). When FastSpring surveyed gaming companies — 100% of which develop games for iOS, and 96% of which develop for Android — the #1 reason for adopting direct-to-consumer web stores was actually improved access to customer data (for example, email addresses).

That first-party data is so important because it opens the door to:

  • Better retargeting and audience segmentation.
  • Increased conversion efficiency in paid media.
  • More control over retention, churn reduction, and win-back.
  • Direct communication outside the app marketplaces.

How to Launch App-to-Web Monetization in Weeks, Not Months

When you’re launching app2web monetization flows, there are some essential steps you’ll want to follow in order to handle entitlement flows, secure token handling, and data pass-through for a smooth checkout experience.

Some specific points to consider are:

  • Adding a “Buy Direct” call-to-action in your app.
  • Passing user and product identifiers into your web checkout.
  • Offering fast, familiar payment methods like Apple Pay and Google Pay.
  • Using entitlements via webhooks or API to return users seamlessly to the app.

And if this process feels complicated, FastSpring’s SteerSafe™ solution simplifies this flow, making it easier to roll out app-to-web monetization quickly.

Outside the US? Web2App Is Your Next Growth Lever

Because steering rules differ by region, non-U.S. users often need to follow a two-step path in order to get access to these benefits:

  1. Drive them to a value-add non-payment experience (e.g., loyalty perks, community features, downloadable content) where you can convert users.
  2. Re-engage them with marketing to complete a web store checkout.

This approach still drives first-party data capture, unlocks access to new monetization levers, and prepares your business for future regulatory changes already underway in markets like Japan and the EU.

About FastSpring

FastSpring is how mobile app developers sell in more places around the world. For over two decades, FastSpring has been a trusted payment provider you can use to sell apps or in-app purchases on your website, web shop, or embedded directly into your app with fully customizable and branded checkouts just for you. FastSpring allows you to offload the complexity of global payments, sales tax and VAT compliance, player payments support, and many other aspects of payments management. Spend less time managing your payments and compliance and more time making great games! To learn more about how FastSpring supports mobile app developers, visit fastspring.com/apps.

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